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SEGA
DREAMCAST CONSOLE.
On
November 27, 1998, Sega, the home-computer-game giant, released its latest
video-game hardware: Dreamcast. The first shipment of about 150,000 units
sold out in a single day - yet through poor marketing many Australians
still to this day do not know about this phenomenal Console.
The
Sega Dreamcast was (and still is) one of the most fantastic and innovative
products of its time. Impressive technical specifications, great games
and an imaginative advertising campaign (in Japan) heralded the arrival
of the latest system of the time, from a company known for groundbreaking
video game systems and a company that has always been light years ahead
of its competition in terms of Video Game Technology and innovation -
| SEGA THE MASTERS OF THE SYSTEM |
SEGA History

SEGA KATANA - DREAMCAST
An established leader
in the arcade, Sega entered the home market right on the heels of Nintendo.
Renamed the Sega Master System, the system known as the
Mark III in Japan debuted in the United States in 1986. The Sega Master
System used an 8-bit CPU, 128K ROM-based operating system and had a 128K
of RAM. Games came on two types of cartridges: a large cartridge that
could hold a megabit of game code, and a smaller cartridge that held 256
kilobits of game code.
In 1989, Sega introduced the world's first 16-bit home video game
system, the Genesis. Based on Motorola's 68000 processor, the
system was technically superior to anything else on the market. But the
sheer dominance of Nintendo overshadowed the Genesis, when the rival company
debuted the Super Nintendo Entertainment System later that same year.
Sega beat Sony and Nintendo to the punch with a 32-bit system.
The Saturn was officially launched on May 11, 1995. Not only was it the
first 32-bit system, but it had two 28.8 MHz 32-bit Hitachi SH-2 processors
working in parallel! Sega's Saturn was an amazing system with an incredible
architecture, but quickly fell behind the other 32-bit system released
that year, Sony's PlayStation.
Code-named Katana, the Dreamcast was released in the
fall of 1999, the first system to provide a built-in modem and 128-bit
graphics. The manufacturer also had plans for an external addon Hard disc
drive which could use 100M Iomega Zip Discs as a storage medium for online
browsing and huge capacity for game saves and data transfer (As seen below)

Like
the N64 and the PlayStation, the CPU in the Dreamcast is a RISC
processor. RISC stands for reduced instruction set computer,
and means that the instructions and computations performed by the processor
are simpler and fewer. Also, RISC chips are superscalar -- they can perform
multiple instructions simultaneously. This combination of capabilities,
performing more instructions simultaneously and completing each instruction
faster because it is simpler, allows the CPU to perform better than many
chips with a much faster clock speed.

SEGA
- Before their time
The
Dreamcast is the first console that has a built-in 56
Kbps modem. It was added to enable online play over a phone line
and web browsing and email, allowing users to play games against each
other across long distances. In addition to the built-in modem, Sega
also distributed later a cable or DSL external modem.
Broadband
networks are still being set up by gamers worldwide that take advantage
of such a modem and enable fast online games for the Dreamcast. It is
also important to note that The Sega Saturn also used Modem adaptors,
VCD Mpeg player adaptors and keyboards well before other companies
had even considered those avenues for gamers.

While Dreamcast games
are similar to CD-ROM, the actual optical disc used is proprietary, and
can hold up to 1.2 gigabytes of information. This was at the time a lot
of space -- most games used only a fraction of it for the actual game
but many Dreamcast games included incredible full motion video intros
and intermissions that could not have fit on the standard CD media of
the time.
| SEGA : INNOVATIVE DESIGN INNOVATIVE MARKETING |
Another
thing that gained lots of attention for Dreamcast was an unusual
series of TV commercials that starred Eiichi Yukawa, then a director of
Sega Enterprises. The advertising campaign was quite unusual in that -they
had bad things to say about Sega and praise for the company's rivals'
products!

One
of these popular TV commercials featured some elementary-school kids saying
derogative things about the company: "Sega is so uncool," "PlayStation
is a lot more fun," and so on. Yukawa, who happens to overhear the
kids bad-mouthing his company, gets upset by this; he then sees his day
go from bad to worse until he hears a voice from nowhere telling him to
get up and fight back. The company produced and aired the sequels to this
ad after it proved a huge success, bringing Sega back into the public
eye (and maybe getting some pity for poor Yukawa, who had such a terrible
time in them). Check out the sceen cuts below - Anyone who owned an original
Japanese Dreamcast packaged in a bright orange box (Not Asian one w/out-
Modem in white box) would recognise the man below.

................................................................
ooooh velly good Yukawa a "dream-caster"
Demand
for the new game machines was huge on launch, and only people who had
reserved a Dreamcast unit in advance were able to buy one of the first
shipment. But even these people, who were guaranteed of being able to
buy one, lined up in front of stores around Tokyo the night before the
game went on sale. Yukawa himself showed up at some of these stores, cheerfully
greeting and shaking hands with customers. But after the huge launch in
Japan sales slumped and the companies director accepted a demotion. But
the former director remains a highly popular figure among children. He
even made his debut as a singer, when a record company came out with his
CD--appropriately titled "Dreamcast."
What
Flavour of Dreamcast would you like?
-----------------------

In Japan Only
a TV Set for Kids with Dreamcast Built in.
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